HORACE TO THE RESCUE (Codenamed “Horace 5”) – Instructions:

Horace is once again playing the hero in this next 
instalment of Horace to the Rescue. You must pick 
up all the golden coins to allow Horace to enter 
the next level by guiding Horace to the bell before 
his time runs out. When all the golden coins are 
collected, jump Horace into the bell to get to the 
next level. Horace must avoid the arrows and the 
nasty heads.

Horace must complete all of the levels to rescue 
the princess on the last level.

TIPS:
You can stand on top of arrows, nasty heads and 
golden coins. Watch out when on the nasty heads and 
arrows though!

Some hidden screen locations also pick up a coin 
without being near it.

You can see Time remaining, Lives remaining, Score 
and High score at the top of the screen. When time runs 
out, you lose a life.

KEYS:
SHIFT - Jump
O - Left
P - Right


GAME REQUIREMENTS:
This game plays on the 48K spectrum. Issue 3 keyboard 
should be selected in some emulators for the controls to work correctly.

GAME BACKGROUND:
I started to write software again for the ZX Spectrum 
in 2013 as it takes my mind off the day to day stresses, 
it keeps the mind running and is quite rewarding and relaxing. 

I am a great fan of retro games and before programming 
sessions, I like to listen to 80’s music to get me 
into the right mood, especially music from 1982/83.

I wanted to create a version of My Rendition of Horace 
to the Rescue to fill that unreleased game gap. I 
managed to find some time to write this game. I 
kept all the old ingredients such as the start 
screen, graphics and sound. The game had to be 
simple and easy, but not too easy.

The whole game was written using Spectaculator 
Spectrum emulator. http://www.spectaculator.com/

Hopefully I have succeeded in keeping the 
traditional Horace gameplay and appeal.

I hope you have fun with this game as I 
did writing it.

Steve Broad October 2013 – Email: stevebroad@yahoo.com