I, OF THE MASK
                ==============
               -BY SANDY WHITE-

   Welcome to the Space Trials on Planet
Newgamma III. This is your most important mission.
Keep your translator on at all times - no conferring
during the qualifying bout, you know the
consequences.
   Many of you will already be skilled or qualified
pilots, fighters or strategists. But do not be too
confident because here we only take the best, and
when we say the best, we mean by OUR standards.
   For those not familiar with A4A PACK JET SUITS,
the controls are not difficult. A few earth minutes
running and it will become second nature.
   In low gravity, the effects of your suit are boosted
and you will take flight.
   Your laser is attached to your belt, pointing
forwards. This leaves your hands free to use your
JET-SUIT controls. All instruments are projected onto
a Head-Up Display onto the bottom of the inside of
your helmet. When tilted, the area of map will
expand to fill your whole visor.
   The maze contains 32 universes. Each universe
has 3 crystals at its entrance. A single shot at the
chosen crystal will activate it.
   One crystal will transport you to another universe
which is located nearby.
   One crystal will bean you to another part of the
maze, and one will reveal a robot mechanism.
   There are enough robot parts throughout the
maze to create at least one complete robot. You
require the Robot to escape from the maze. Each
robot component must be bombarded successfully 3
times to render it harmless. The robot parts must be
collected in the correct order - feet first.
   When you finally collect the Mask and it appears
on your Robot, you will have won the game and
become, Of The Mask.

                ORDER OF COLLECTION
                -------------------
  2 - FEET                         2 - UPPER ARMS
  2 - CALFS                        2 - ELBOWS
  2 - THIGHS                       2 - WRISTS
  1 - LOWER ABDOMEN                2 - HANDS
  1 - CHEST CAVITY                 1 - MASK


                   AUTHORS NOTE
                   ------------
Out of ammo? There's always a help in hand!

                                    Good luck.

               LOADING INSTRUCTIONS
               --------------------
   You will find the procedure for loading a program
from cassette in the Spectrum and Spectrum Plus
basic manuals.
   The procedure for loading this program is given
below:

Type    LOAD""
Press   ENTER

The program will auto-run on completion of loading.

                  GAME CONTROLS
                  -------------
This program supports the following joysticks:
KEMPSTON JOYSTICK INTERFACE
SINCLAIR INTERFACE II
PROTEK/CURSOS JOYSTICK INTERFACE

                    KEYBOARD
                    --------
Select Protek / Cursor for:-
5 = LEFT                      8 = RIGHT
6 = BACKWARDS                 0 = FIRE
7 = FORWARDS                  H = MAP AND PAUSE

Select Sinclair Interface II for:-
6 = LEFT                      9 = FORWARDS
7 = RIGHT                     0 = FIRE
8 = BACKWARDS                 h = MAP AND PAUSE


          I OF THE MASK COLOUR POSTERS
               ARE AVAILABLE FROM

           Electric Dreams Software
             31 Carlton Crescent
                 SOUTHAMPTON
                  Hampshire
                   SO1 2EW

for 50 pence (including postage and packing)
cheque/postal orders made payable to:
ELECTRIC DREAMS SOFTWARE

            ARE YOU THE BRIGHT SPARK
               WE ARE LOOKING FOR?
   If you have written any software in Assembler/
Machine Code which is of a high commercial
standard then please contact Paul Cooper for an
informal discussion on Southampton (0703) 225282