THE BIG SLEAZE

A Delta 4 Adventure Written by Fergus McNeill

LOADING INSTRUCTIONS

Type LOAD"" then press ENTER

BACKGROUND

Some guys are good, some guys are bad. But Sam Spillade was just plain
dumb.

"In the mirror across the office I caught sight of my reflection. I
looked a deadbeat punk. That made me sore, real sore."
"So I pulled my rod out and emptied six slugs into that ugly mug. It
was a dumb thing to do but, hell, it made me feel better."
"Then the phone rang."
"I slammed one hand down on the edge of the receiver to make it flip
into my hand, but something went wrong. The handset spun across the
room and through the open window. The handset was hanging by it's cord
one floor down so I figured I'd have to shout."
"'SPILLADE INVESTIGATIONS, WHADDAYA WANT,' I yelled."
"It was the start of something big . ."

GAMEPLAY

New York, the late 1930's. You control the destiny of Sam Spillade,
stereotype private detective and general all round thicko.

Sam operates his business, Spillad Investigations:

No case too small or too cheap!, from a first floor office in the
heart of the city.

Your task is to solve the cases that come his way...

The game is played across three parts (a bonus program, Sceptical 3,
is included as part 4 but this is independent of the adventure).

Parts 1 & 2 are recorded on side 1, part 3 and Sceptical 3 are on side
2.

To preserve in-game continuity, data must be saved to tape/disk on
completion of one part. This data is then loaded into the next
section, allowing you to proceed with the investigations. Instructions
for this will be given on-screen during play.

PLAYING THE GAME

Commands can be typed in ordinary English, eg. EXAMINE THE DANISH
PASTRY, but may be shortened to a simpler verb + noun format,
eg. EXAMINE PASTRY.

Sometimes though, it may be necessary to be more specific. If you are
in a room with 2 boxes (one red and one blue) and 2 socks (one blue
and one red), it would not be sufficient to say GET BOX or GET RED. In
such cases, you must include both the adjective and the noun, eg. GET
RED BOX.

To converse with other characters in the game, use SAY TO (name of
character) YOU'RE UNDER ARREST HAIRBAG or whatever worthy utterances
you feel would be appropriate. This must all be entered as one command
and you must always specify who you wish to talk to.

USEFUL COMMANDS THAT ALWAYS GET LISTED ON THE INLAY

SAVE			Saves your position to tape. 
LOAD			Loads a previously saved position from tape.
RAMSAVE			Saves your position to RAM. 
RAMLOAD			Loads a previously saved position from RAM.
GRAPHICS ON		Sets graphics permanently on display.
GRAPHICS OFF		Sets Text Only mode.
GRAPHICS SOMETIMES	Sets graphics to appear only when you 
			enter a location.
SCORE			Tells you how well you are doing.
INVENTORY or I		Lists what you have with you. 
HELP			May give the occasional clue, but too cryptically
			to be of any use.

CREDITS

THE BIG SLEAZE is a parody concept of the great American detective.

DELTA 4 wish to acknowledge such classics as "The Maltese Falcon" and
"Mike Hammer" for all the inspiration they provided.

THE BIG SLEAZE

Graphics and original
Commodore version		Fergus McNeill
Spectrum conversion		Tim Gilberts
Background research		Piranha Software
Additional material		Anna Popkess
SCEPTICAL 3 designed by		Fergus McNeill
Originally released by		Piranha Software

NOTE:

If you get stuck and require assistance then please send a stamped,
self addressed envelope to the address overleaf for a complete hint
sheet. Unfortunately we cannot accept telephone enquiries.

© Alternative Software Limited 1988

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computer, send it to us now for evaluation. We pay EXCELLENT
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